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Audio specialist, sound designer, re-recording mixer, and composer/performer.

Posts by daniel

This was my first construction of a trombone interface for computer.  It utilized an Arduino mini pro to 8 buttons, a triple axis accelerometer, and a potentiometer.

The accelerometer was attached to the slide of the trombone and set up to control live effects/processing.  The buttons were used for loop triggering and effects routing.  Performing with it was a blast but I found the overall ergonomics made performing with it less “intuitive” than I initially hoped for.  My overall goal in creating these interfaces for trombone and laptop is to create an interface that allows for ease of use, intuitive functionality, and no need to stare at my laptop while performing.  Ultimatley, this interface did pull me away from my laptop while performing and allowed for a more intuitive experience in creating audio/visual improvisations, but I knew in my heart I could make a better one.  Not bad for a first build!  Let’s see what happens next.

Built between 2009 and 2010.  The helmet is primarily constructed out of plaster, wood, liquid epoxy, and spandex.  The helmet utilizes rear projection in which a mini projector can be mounted at the rear of the helmet.  Using various VJ software and Jitter (within MAX/MSP), I initially explored using various movies of my head, (which appears absurdly large through the helmet), and various short animations to be manipulated with various effects while I created music and sound.  Overall, the helmet was very light and caused little burden on the performer.

Design aided by Rachel Stenman.

 

Performances

  • Sound and Image concert series at Calarts in the R.O.D. performance space.  Solo performance.  2010.
  • 2010 Black and White Gallery with David Casey (Medusa Head) and Jason Jahnke (Musical Typewriter).

The “Beastie” is one of my first performance patches.  It’s mainly built around the 4 part harmonizer contained within the guts of the patch.  The 4 part harmonizer has a random function which randomizes pitch, individual delay of each pitch, and the stereo panning of each pitch.

Helps to come up with interesting sounds without the headache.  2 Loopers with overdubbing and some vst~ effects.